Time Travel: 2014
Chapter 148 Reconstructing Classic Games (5)
Even if a game initially attracts a group of players based on its gameplay.
But in the long run, we need to keep the core gameplay while moving in an art-driven direction as much as possible.
Judging from previous game development experience, this is the direction for healthy operation of the game.
The so-called art driver is not simply making the game flashy.
It's about giving the game more artistic content.
Why do you do that?
Because giving the game more artistic content will make piracy more difficult.
Although Lin Hui has also been involved in some projects with complex artistic connotations in his previous life.
However, after his rebirth, these games made by Lin Hui did not have any complex artistic connotations.
From a certain perspective, version v3.0.0 will also be a brand new exploration for Lin Hui.
Precisely because v3.0.0 will be a brand new exploration.
So version v3.0.0 is obviously not suitable to be released now.
Lin Hui plans to release v3.0.0 three months after v2.0.0 is launched.
Although the major version iteration will be three months later.
But small version updates are not restricted.
In these three months, Lin Hui will launch several small versions to pave the way for the birth of v3.0.0 version.
Run quickly through constant small steps.
Lin Hui believes that he can lead one step ahead and lead step by step in the game "Hill Climb Racing".
The reason why three or four months is so important in Lin Hui's eyes.
Except for the reasons of the game itself.
There are also real factors outside the game, namely Lin Hui’s own factors.
Judging from the past period of time.
Lin Hui's growth rate can be compared to rising on a rocket.
If he grows at this rate, Lin Hui believes that it will take three or four months.
Average pirate manufacturers may not have the strength to provoke him.
There’s no way around it, it’s hard not to be confident when information is overwhelming you.
…
Not long after the v2.0.0 version was uploaded to the app store.
Lin Hui discovered that the v2.0.0 version of the game "Hill Climb Racing" has been officially launched in the app store.
Because the game "Hill Climb Racing" developed by Lin Hui is not a large game.
To be so capricious, when it comes to version iteration, it is version iteration.
For some large-scale games, version iteration is something that needs to be done very carefully.
Some game companies have dedicated game operations positions related to version/operation.
The salary/salary of a game operations manager can even be as high as 30k~50k, 16 (salary) per month.
However, things like being cautious when iterating large-scale games are not something Lin Hui has to worry about now.
What Lin Hui is worried about now is the update rate of users.
In order to attract players to update the new version v2.0.0, Lin Hui also set up many activities:
Players who update the version within 24 hours will have the opportunity to share upgraded components in their circle of friends every 4 hours in the 24 hours after the update.
Players who update the version within 12 hours can also get a large amount of gold coins and a random paint at one time (30-day experience)
Players who update the version within 6 hours will receive 1,000 diamonds at one time...
In addition to drawing on the experience of a certain factory in terms of painting experience.
Lin Hui was full of sincerity in setting up the event.
Now I just hope that the player base can come to the bowl soon.
Maybe Lin Hui's series of activities are not bad.
From the background of his personal developer account, Lin Hui noticed that it only took 2 hours for downloaded players to have an update rate of 27%.
Although this ratio is not high yet, as long as there are some who try to take advantage of the situation first, it will quickly drive other players to update.
In addition, Lin Hui also noticed a phenomenon.
After he updated the new version, the download speed of the game "Hill Climb Racing" surged.
From the background data, Lin Hui saw that the game "Hill Climb Racing" has been downloaded more than 20 million times worldwide.
There are also more than 13 million effective downloads, which is extremely outstanding for a small game.
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